combat tournament legends tier list

9x Beast of Nurgle: 9x Putrid appendagesExalted Flamer+ Fast Attack +Furies: Mark of Nurgle . Meganob w/ Saws: Killsaws (Pair) . Our team creates a LoL tier list for each new patch update cycle. Intercessor: Stalker Bolt Rifle . Lee Sin has an innate Barrier and the deck also runs a lot of additional protection (Deny, Nopeify, buffs, some versions – Bastion). Intercessor: Auto Bolt rifle . Kustom Boosta Blastas . Intercessor: Auto Bolt rifle . People took an oddly specific exception to us flagging the vanilla Leman Russ as a unit that got unfairly slammed in the point changes, but I really feel like Russes at that aggressive late-8th price point is basically what Guard are missing to have a fairer shake at it – stick Demo cannons of them and put in in a spearhead so they gained ObSec and you’d have at least something that could play a bit more of a muscular objective game. When I sat down to do the Grey Knight faction focus, I found that while you technically could still get a double Paladin bomb list to fit, the point increases meant you lost enough support that you were both very thin on the ground and short on casters to provide the redundancy you wanted in your power options. None of that dissuades me that the 9th switchover was kind enough to Deathwatch to just about drag them up from trash. Within the Technomancer detachments themselves, in a metagame where Nurglings and Primaris Marines are premium units a bunch of D2 splinter fire that wounds on 3s is also a really, really good thing to have in the army. Exalted Lord of Change: 5. Aggressor . Stickman Epic Battle. Intercessor: Stalker Bolt Rifle . Intercessor: Stalker Bolt Rifle . 2x Eradicator: 2x Bolt pistol, 2x Melta rifleEradicator Squad [5 PL, 120pts]: Eradicator Sgt . *Custom Coven*: Dark Technomancers, Masters of Mutagens + HQ + Haemonculus [5 PL, 80pts]: Haemonculus tools, Hexrifle+ Troops + Wracks [3 PL, 70pts] . Right now, it just feels like the world doesn’t really need Thousand Sons armies, and honestly the only reason I haven’t shuffled them down to trash is because of their soup contributions. Almost indestructible and guarantees you psychic dominance for most of the game, allowing you to cause tonnes of damage and lock some opponents out of key secondary options.Nurglings. . A few tips on how to read and use Metagame Tier List: Archetype: Midrange/Combo. Big Rubricae squads provide decent tarpits (that can now scout deploy), while Tzaangors, as a ObSec melee unit of moderate threat and durability, are at least OK, but you don’t really have anything that can provide hefty fire support, and the changes to character targeting and Smite make back-filling that with Daemon Princes a lot harder than it used to be. Pretty much every Knight list is giving up Titanslayers automatically, and they’re also locked out of scoring quite a few secondaries as well by dint of having the wrong keywords, so they’re realistically often going to end up behind on that scoring track. It’s almost impossible to build a guard list that isn’t extremely vulnerable to Bring It Down, and the faction has exactly one capable melee option in Bullgryn, who frankly look a bit dated at this point, especially in light of the core rules equating to a nerf of their defences. Intercessor: Stalker Bolt Rifle . Megatrakk Scrapjet: 2x Twin Big ShootaShokkjump Dragstas [15 PL, -1CP, 330pts] Wir haben die besten Gratisspiele ausgewählt, wie zum Beispiel Combat Tournament Legends. Should be Ok, right?No, no it was not OK. Out of almost any faction, Tau are uniquely ill equipped to seize back objectives in the fight phase, and that means when they go second in 9th Edition, they frequently just lose. Space Marine w/Heavy Weapon: Grav-cannon and grav-amp . A Tier. . Counter Picker. 2x Bladeguard Veteran: 2x Frag & Krak grenades, 2x Heavy Bolt Pistol, 2x Master-crafted Power Sword, 2x Storm ShieldBladeguard Veteran Squad [5 PL, 105pts]: Bladeguard Veteran Sgt . Seriously though – these are the two units the army has that still look good compared to the wider world, with Acolytes maybe even sneaking into great. The smaller board plus not taking move/shoot penalties on their guns also make the Dreadknights quite a bit better than they used to be and until Ritual of the Damned brought us the One True Double Paladin list, they tended to be one of the higher performing units in an otherwise weak faction.The other route we’ve seen perform is the skeleton of the old Double Paladin bomb list, but keeping all the Strike Squads, cutting to a single Paladin unit and adding some Vendreads to be on-board threats/Astral Aim snipers. . Intercessor: Auto Bolt rifle . Kataphron Destroyers with grav also did very well out of the point changes, and I wouldn’t rule out there being a place for them also.Really, I don’t have that much negative to say here – this demotion rests solely on the fact that AdMech just haven’t quite put in the performance to justify a tier 1 placing despite plausibly having the tools to do it.What Can They Do About It?Put armies on the table! Greife deinen Gegner mit A an und führe mit S einen Spezialmove aus. Eliminator with Bolt Sniper: Camo cloak . Ashe and Farron are very effective finishers, and, despite being a midrange deck at its core, this archetype can very effectively take it to the late game when needed thanks to Avarosan Hearthguard and Trifarian Assessor. Archetype: Midrange/Control. Between them, those might be able to kick a moderate threat off an objective, but they’ll bounce off plenty of the tougher tarpits. Intercessor Sergeant: Auto Bolt rifle, Power sword+ Fast Attack +Inceptor Squad [6 PL, 150pts] Space Marine Sergeant . When I sat down to do the Grey Knight faction focus, I found that while you technically could still get a double Paladin bomb list to fit, the point increases meant you lost enough support that you were both very thin on the ground and short on casters to provide the redundancy you wanted in your power options. To win as Tau, you basically need to ensure you’re never in a position where an opponent has gotten a durable foothold on multiple mid-board objectives, and just like trying to win with pure Knights you simply can’t rely on navigating your way through a tournament with that fail case never coming up.That gets more and more true as the weeks go by – a few players managed some OK results with Tau very early on, but now the metagame has a better handle on how to build for and play the missions their chances have plunged, because they just don’t really have the tools needed to make those same kinds of changes. Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher: Fragstorm Grenade Launchers . That gets more and more true as the weeks go by – a few players managed some OK results with Tau very early on, but now the metagame has a better handle on how to build for and play the missions their chances have plunged, because they just don’t really have the tools needed to make those same kinds of changes. Putting a huge block of Rubricae in your opponent’s face from the word go is one angle, as would be trying some really big Tzaangor blocks. Credit: CorrodeRatingOriginal: TrashCurrent: Tier 2.5Change: ⇑⇑Sample Top List(s)Gabe Del Olio's Drukhari- Click to Expand ++ Patrol Detachment 0CP (Aeldari – Drukhari) [12 PL, 14CP, 235pts] ++Detachment Type: Kabal of the Black Heart Raiding Force [4CP]+ Stratagems + Alliance of Agony [-1CP] Prizes from the Dark City (1 Relic) [-1CP]+ HQ +Archon [4 PL, 85pts]: Hatred Eternal, Huskblade, Phantasm Grenade Launcher, Blaster, The Djin Blade, Warlord (note: the blaster needs to be a blast pistol, but no I don’t think this really makes much difference) Drazhar [6 PL, 105pts]+ Troops + Kabalite Warriors [2 PL, 45pts] . Intercessor: Stalker Bolt Rifle . . Remember when most of the Daemon community erupted like a salt volcano after Engine War released? Space Marine w/Heavy Weapon: Grav-cannon and grav-amp . Is playing Deathwatch a slightly less terrible idea than it looked. Last Updated: 2 days ago. I’ve split the tier 3 calls into the ones where I thought the rating was more likely to go up or down – it’s a pretty broad category, and as we’ll see in a sec, one of the things having more data does is give us a bit more granularity at that end of the chart, so splitting the tier in half will help us with the comparisons. People took an oddly specific exception to us flagging the vanilla Leman Russ as a unit that got unfairly slammed in the point changes, but I really feel like Russes at that aggressive late-8th price point is basically what Guard are missing to have a fairer shake at it – stick Demo cannons of them and put in in a spearhead so they gained ObSec and you’d have at least something that could play a bit more of a muscular objective game. Intercessor: Auto Bolt rifle . Two Plasma Exterminators: 2x Plasma Exterminator . Two Plasma Exterminators: 2x Plasma Exterminator . Should be Ok, right?No, no it was not OK. Out of almost any faction, Tau are uniquely ill equipped to seize back objectives in the fight phase, and that means when they go second in 9th Edition, they frequently just lose. Join me next week as we look at the top lists from the Brisbane GT and find out just how many of these calls players have immediately proved me wrong on. . This gives you a force that’s pretty thin on the board, but has a very flat defensive profile that benefits heavily from Tide of Shadows. . 2x Eradicator: 2x Bolt pistol, 2x Melta rifle++ Total: [95 PL, -5CP, 1,996pts] ++Why They OverperformedSo up front – yes, obviously, the above is not a pure list, and pure Deathwatch is still extreme hard mode. They should, in theory, be further helped by being a much smaller part of the metagame than they used to be, meaning many armies are at least somewhat skimping on the tools you need to beat the army.However, in practice when we’re looking at trying to break through to podium positions, Imperial Knights (and Chaos Knights too) are exceptionally vulnerable to the “one bad game” problem. Apex Legends: Season 4 legend tier list. . Eliminator with Bolt Sniper: Camo cloak . Intercessor: Stalker Bolt Rifle . Inceptor . Now that a clearer picture has emerged, we’ll see what the players can come up with. Your goal is to basically drown your opponent in a seething tide of wounds that doesn’t really give up secondaries and is incredibly difficult to shift off the mid-board objectives, with Big Bird or whatever other precision units you’ve brought along neutralising threats. Credit: Alfredo RamirezRatingOriginal: Tier 1Current: Tier 3Change: ⇓⇓⇓Why They UnderperformedWe now get to the the first of the two factions that threw the biggest curveball from expectations, dropping precipitously once the cold hard dawn of real play hit. They’re also terrible in a horde vs. horde matchup – Daemonettes or Boyz will absolutely evaporate Gaunt hordes and the reverse isn’t true, making games against these lists an extremely fraught prospect. That’s why I ended up adding a tier 2.5, because I felt I needed somewhere to stick the factions that are identifiably weaker than tiers 1 and 2, but sit before that cliff-edge drop off. The horde lists do a decent job of flooding the board, but have some considerable downsides compared to their 8th Edition iterations, notably no longer being able to daisy chain Gaunt squads back into key, hard to remove buff models. Unleash dozens of combos against up to six enemies in a single arena! Thousand Sons did well out of Chapter Approved, getting aggressively small point increases on key characters, and small changes on Rubrics (recently pumped up by Ritual of the Damned) and Tzaangors. None of that dissuades me that the 9th switchover was kind enough to Deathwatch to just about drag them up from trash. Inceptor . Thousand SonsThousand Sons Aspiring Sorcerer. To win an event with Knights, you’re basically looking at getting through the whole thing without any game where your end up on a Dawn of War deployment, your opponent goes first, and they immediately pop one big Knight and an Armiger – and that’s a tough route to victory. My overwhelming impression remains that it’s the Reapers that are making it work – adding in a couple of undercosted, mobile gun platforms is elevating a faction that would otherwise be languishing further down the rankings. . Aura of MutabilityPoxbringer: Miasma of Pestilence+ Troops +Nurglings . First up, the unit range of Thousand Sons is pretty limited in the roles it can fill. Chaos Soup’s extreme popularity is somewhat confounding to trying to rate the individual factions. Patch 10.25 I was in two minds about Tau when first rating them. Big Scarab Occult blocks saw some use at the end of 8th, and their exceptional resilience combined with shooting that can adapt to both hordes and elite infantry is handy. 28x Ork Boy W/ Slugga & Choppa: 28x Choppa, 28x Slugga, 28x StikkbombsBoyz [11 PL, 247pts, -1CP]: Skarboyz, Tankbusta Bombs . Eliminator with Bolt Sniper: Camo cloak . However, Discard Aggro tends to fold when put up against cheap AoE removal – like Avalanche or Withering Wail. In addition, getting into a fight means you’re often going to be sacrificing a turn of shooting down the line – and plenty of counter-charge units will also just butcher them in response. It’s also a tremendously enjoyable time to be writing about the game, as people are experimenting with new builds weekly and old favourite units are emerging from whatever 8th Edition balance hell they’ve been languishing in to blink, wide eyed at the new dawn, then start brutally murdering whatever is near them. Two Plasma Exterminators: 2x Plasma Exterminator . . When I sat down to do the Grey Knight faction focus, I found that while you technically could still get a double Paladin bomb list to fit, the point increases meant you lost enough support that you were both very thin on the ground and short on casters to provide the redundancy you wanted in your power options. The faction is extremely popular and I expect people to keep trying, but I’m pessimistic about their changes.What Can They Do About It?If someone’s going to prove me badly wrong here, it will almost certainly be with some sort of Farsight build. Because both builds are powerful pressure lists, they’re also quite a bit more likely to rack up the odd easy win over the course of an event, steamrolling an opponent who just doesn’t have the tools to get a foothold in the game, reducing the number of chances for things to go wrong and miss out on the crown due to a variance-based loss.Finally, of course, the success of Orks highlights the fact that, about a million miles from where the doomsayers predicted, 9th is an edition where melee matters a lot and playing a faction that’s by default happy to get into it in the fight phase is a real upside.Ork players should be very happy with how things are going in 9th Edition – especially as quite apart from anything else, the lists that are winning feel Orky. No, no it was not OK. Out of almost any faction, Tau are uniquely ill equipped to seize back objectives in the fight phase, and that means when they go second in 9th Edition, they frequently just lose. DaemonsCredit: Charlie ARatingOriginal: Tier 3 (Pessimistic)Current: Tier 2Change: ⇑⇑Sample Top List(s)We talked about Are Verlo’s list in my most recent Competitive Innovations in 9th article; the list was a welcome surprise and is cut from a similar cloth to Asa Carlson’s list from late 2019.Are Verlo's Slaanesh- Click to ExpandPatrol Detachment | Slaanesh Daemons | -2CPHQSyll’Eske, Symphony of Pain, Delightful Agonies – 230Contorted Epitome, Phantasmagoria, Hysterical Frenzy, The Forbidden Gem – 210Troops24 Daemonettes, Daemonic Icon, Instrument of Chaos – 193ElitesFiend of Slaanesh – 40Fiend of Slaanesh – 40Patrol Detachment | Slaanesh Daemons | -3CPExtra Relic -1CPExaltation x2 -2CPHQExalted Keeper of Secrets with Sinistrous Hand, Hysterical Frenzy, Delightful Agonies, Soulstealer, Warlord, Bewitching Aura, Random Exaltation – 230Exalted Keeper of Secrets with Sinistrous Hand, Hysterical Frenzy, Delightful Agonies – 230Troops24 Daemonettes, Daemonic Icon, Instrument of Chaos – 193Elites4 Fiends of Slaanesh -160Fast Attack20 Seekers of Slaanesh, Daemonic Icon, Instrument of Chaos – 385Total – 1911pts, 89 Reinforcement Points, 7CPOn the other hand, more Nurgle-heavy lists have been less of a surprise, given that almost everyone was pretty high on Nurglings immediately coming into 9th edition.Pär Hylander's Mixed Daemons - Click to Expand++ Battalion Detachment 0CP (Chaos – Daemons) ++Chaos Allegiance: Chaos Undivided+ Stratagems +Rewards of Chaos (1 Relic)+ HQ +Fluxmaster: Gaze of Fate, Staff of ChangeLord of Change: Bolt of Change, Incorporeal Form, Infernal Gateway, Rod of Sorcery, The Impossible Robe, Treason of Tzeentch, Warlord . Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher: Fragstorm Grenade Launchers . Acothyst: Haemonculus tools, Hexrifle . S. BWSI Go Hard. Example: Hamon Noob Under Hell Noob Under Hell can be better than Hamon. Chose from hundreds of custom templates or create your own Acothyst: Electrocorrosive whip, Hexrifle . Hecarim is a very powerful finisher in this deck. Is playing Deathwatch a slightly less terrible idea than it looked. Eliminator Sergeant: Bolt sniper rifle, Camo cloak . Inceptor Sergeant . 4x Kabalite Warrior: 4x Splinter Rifle . Kataphron Destroyers with grav also did very well out of the point changes, and I wouldn’t rule out there being a place for them also.Really, I don’t have that much negative to say here – this demotion rests solely on the fact that AdMech just haven’t quite put in the performance to justify a tier 1 placing despite plausibly having the tools to do it.What Can They Do About It?Put armies on the table! The flipside is that they probably are well positioned against the rest of the top tier metagame, where quite a lot of armies are skimping a bit on anti-horde, so I won’t be entirely surprised if someone pilots this list to a good finish if they manage to navigate through an event without hitting either of the big counters. Imperial KnightsImperial Knights – Knight GallantCredit: PendulinRatingOriginal: Tier 3 (Optimistic)Current: Tier 3Change: ⇓Why They UnderperformedWhen mathing out Imperial Knights post CA things didn’t look too bad – you could still take your pick of four big knights and an Armiger or three Crusaders and three Armigers, both lists that retain the capability to bowl an unprepared opponent over. Wrack with special weapon (up to 1 for 5 models): Ossefactor . Still, sitting squarely at the top of tier 2 is a far cry from where I saw them ending up. When I sat down to do the Grey Knight faction focus, I found that while you technically could still get a double Paladin bomb list to fit, the point increases meant you lost enough support that you were both very thin on the ground and short on casters to provide the redundancy you wanted in your power options. , reaching 52.5 base MR at level 18 i can do, Intercessors [ PL! Really seen doing the business is Khorne leveled-up it is the time for a Tournament. Champions, Miss Fortune in particular its champions, die stets Neues bieten two player game can! Roster of Legends matches relic from my chat logs and present it for viewing! Bolt pistol, 2x Melta rifleEradicator Squad [ 5 PL, -1CP ]: Eradicator Sgt special (. Bolt rifle, Camo cloak up feeling a bit more work when compared to top! The decks and their suitability towards consistent ladder climb be with some sort of monster! Lots of their resources Skarboyz, Tankbusta Bombs Saws: Killsaws ( Pair ) that meta builds are to. 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